math.com
Home    |    Teacher    |    Parents    |    Glossary    |    About Us
Homework Help Practice Ask An Expert Calculators & Tools Games Store
Email this page to a friend Email this page to a friend
More Games
· Peg Solitaire
· Fiver
· Hare and Hounds
· Tower of Hanoi
· Tac Tix
· Hex-7

· Maze Generator
 
Resources
· Cool Tools
· Formulas & Tables
· References
· Test Preparation
· Study Tips
· Wonders of Math
 
Search
Custom Search



Math Jobs


  

Hare and Hounds

On each turn, a single hound moves to a directly connected empty square, followed by the hare's similar move. The hounds may only move vertically or forward (to the right), not backward. The hare may move in any direction.

There are no captures. The hounds win by trapping the hare so that he is unable to move. The hare can win two ways. He can escape, which he does by moving past (to the left of) all three hounds. Also, if the hounds move 10 times in a row without advancing (i.e. they only move up and down) then the hounds are stalling and the hare wins.

To move a hound, first use the mouse to select the hound you'd like to move. Then select the square to move into. Selecting the same hound twice will cancel the selection. If you're playing the hare, you need only select the desired square.

Facts about the game and code available at: Mazeworks.com

  
 
  

 
Contact us | Advertising & Sponsorship | Partnership | Link to us

© 2000-2005 Math.com. All rights reserved.     Legal Notices.     Please read our Privacy Policy.